Tag: dessert
Delia's Four Nut Brownies
Simply the best brownie. Gooey but light, with wonderful nutty flavours throughout and a crumbly flake on top.
Tag: food
Delia's Four Nut Brownies
Simply the best brownie. Gooey but light, with wonderful nutty flavours throughout and a crumbly flake on top.
Pan-fried Tenderstem Broccoli
Affectionately referred to as “craccli” due to just how darn tasty this is!
Roast Halloumi and Veggies
AKA “Halloumi Snack” - a flexible, easy to prepare and most importantly DELICIOUS dish.
Lentils
My favourite pressure cooker recipe for making a warming, filling, delicious snack perfect for colder months.
Tag: game
Hex Grid Worlds
Repurposing hexagon grid board core logic from Hextopia with an aim to building the foundations of a new game.
Gun Turret
Borne of a desire to see if I could wrangle Unity’s then brand-new ECS library into some dramatic large-scale interactive battle scene I set out to see about building a gun turret.
Sheep Island
Sheep Island was a little project I made as a Christmas gift for a close friend. It’s the first self-generated project since I became a developer where I’ve actually managed to get to a point where I could call it “finished”!
Hextopia
Turn-based strategy game inspired by playing too much Polytopia and wondering “how hard could it be?”
Road to Sheep Island
Building on my procedurally-generated island mesh, the next step was to see about bringing some life to the land.
Tag: hackday
Spider Bots
A silly hack-day inverse kinematics exploration that I kinda got carried away with.
Machine Learning
In 2019 I had the good fortune to be able to use some company hack days to see about learning how various flavours of reinforcement learning work.
Tag: hardware
Tag: hexagon
Hex Grid Worlds
Repurposing hexagon grid board core logic from Hextopia with an aim to building the foundations of a new game.
Hextopia
Turn-based strategy game inspired by playing too much Polytopia and wondering “how hard could it be?”
Tag: incoming
Tag: island
Sheep Island
Sheep Island was a little project I made as a Christmas gift for a close friend. It’s the first self-generated project since I became a developer where I’ve actually managed to get to a point where I could call it “finished”!
Road to Sheep Island
Building on my procedurally-generated island mesh, the next step was to see about bringing some life to the land.
Island Mesh
Building on Voronoi and Delaunay grids, I then sought to work out how to turn that into geometry in Unity.
Early World Gen Tweets
Early experiments learning Voronoi and Delaunay algorithms with the excellent resources provided on https://www.redblobgames.com/.
Tag: main-dish
Roast Halloumi and Veggies
AKA “Halloumi Snack” - a flexible, easy to prepare and most importantly DELICIOUS dish.
Lentils
My favourite pressure cooker recipe for making a warming, filling, delicious snack perfect for colder months.
Tag: pressure-cooker
Lentils
My favourite pressure cooker recipe for making a warming, filling, delicious snack perfect for colder months.
Tag: procedural
Voxel World
Experimenting with a Voxel engine Unity asset to see if it would satisfy an idea I had for a deformable-terrain turret game.
Road to Sheep Island
Building on my procedurally-generated island mesh, the next step was to see about bringing some life to the land.
Island Mesh
Building on Voronoi and Delaunay grids, I then sought to work out how to turn that into geometry in Unity.
Early World Gen Tweets
Early experiments learning Voronoi and Delaunay algorithms with the excellent resources provided on https://www.redblobgames.com/.
Tag: roast
Roast Halloumi and Veggies
AKA “Halloumi Snack” - a flexible, easy to prepare and most importantly DELICIOUS dish.
Tag: side-dish
Pan-fried Tenderstem Broccoli
Affectionately referred to as “craccli” due to just how darn tasty this is!
Tag: turret
Hex Grid Worlds
Repurposing hexagon grid board core logic from Hextopia with an aim to building the foundations of a new game.
Gun Turret
Borne of a desire to see if I could wrangle Unity’s then brand-new ECS library into some dramatic large-scale interactive battle scene I set out to see about building a gun turret.
Tag: unity
Hex Grid Worlds
Repurposing hexagon grid board core logic from Hextopia with an aim to building the foundations of a new game.
Gun Turret
Borne of a desire to see if I could wrangle Unity’s then brand-new ECS library into some dramatic large-scale interactive battle scene I set out to see about building a gun turret.
Sheep Island
Sheep Island was a little project I made as a Christmas gift for a close friend. It’s the first self-generated project since I became a developer where I’ve actually managed to get to a point where I could call it “finished”!
Spider Bots
A silly hack-day inverse kinematics exploration that I kinda got carried away with.
Hextopia
Turn-based strategy game inspired by playing too much Polytopia and wondering “how hard could it be?”
Machine Learning
In 2019 I had the good fortune to be able to use some company hack days to see about learning how various flavours of reinforcement learning work.
Road to Sheep Island
Building on my procedurally-generated island mesh, the next step was to see about bringing some life to the land.
Island Mesh
Building on Voronoi and Delaunay grids, I then sought to work out how to turn that into geometry in Unity.
Tag: visuals
Brutalist sculptures and monuments
Monumental architecture popular in the Soviet times that treds the line between opressive and inspirational. Monolithic masses, geometric forms, and concrete. Lots and lots of concrete.
Buildings and City Scapes
City vistas and dramatic structures. Mega blocks and towering edifices.
Characters
Mosque ceilings
A collection of images of the inside of mosques ceilings from around the world, decorated in brilliant colours and mathematical patterns.
Tag: voronoi
Island Mesh
Building on Voronoi and Delaunay grids, I then sought to work out how to turn that into geometry in Unity.
Early World Gen Tweets
Early experiments learning Voronoi and Delaunay algorithms with the excellent resources provided on https://www.redblobgames.com/.
Tag: voxel
Voxel World
Experimenting with a Voxel engine Unity asset to see if it would satisfy an idea I had for a deformable-terrain turret game.
Tag: web
The Making Of
My contribution to the noble tradition of the first blog post written by a techie being about how the author set up their blog. Documentation of my process of building this site, using Hugo.