Below you will find pages that utilize the taxonomy term “game”
Projects
Hex Grid Worlds
Repurposing hexagon grid board core logic from Hextopia with an aim to building the foundations of a new game.
Projects
Gun Turret
Borne of a desire to see if I could wrangle Unity’s then brand-new ECS library into some dramatic large-scale interactive battle scene I set out to see about building a gun turret.
Projects
Sheep Island
Sheep Island was a little project I made as a Christmas gift for a close friend. It’s the first self-generated project since I became a developer where I’ve actually managed to get to a point where I could call it “finished”!
Projects
Hextopia
Turn-based strategy game inspired by playing too much Polytopia and wondering “how hard could it be?”
Projects
Road to Sheep Island
Building on my procedurally-generated island mesh, the next step was to see about bringing some life to the land.